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Yash Chaudhary
Feb 18, 2022

Render Network: offering low-cost GPU-based rendering solutions 

Render
Rendering, also known as image synthesis, uses computer software powered by GPU to create an image from a 2D or 3D model. The Render is the name given to the final image.   

A scene file containing objects in a rigorously specified language or data structure can have many models. The scene file contains the virtual scene's geometry, viewpoint, texture, lighting, and shading information. The scene file's data is then supplied to a rendering program, which processes it and outputs it as a digital image. The concept of 'rendering' is similar to an artist's interpretation of a scene. 

Many problems are faced during rendering, and Render Network has created a decentralized system to solve these problems. 

Render Network is Solving These Problems

Scalability of the Network   

Traditional render technique makes scaling GPU rendering power very challenging. What can be rendered locally on a network or even in the cloud has its limitations. It's hard to make efficient use of GPUs worldwide without a decentralized system to track and manage render jobs.   

The Network of Sleeping GPUs  

The most efficient rendering hardware, GPUs, are now standard on all phones and computers. However, there are numerous inefficiencies in the current system. When most users' GPUs aren't rendering their work, they're sitting idle, and a lot of potential power remains unused at that time.

A More Effective Use of GPU Power   

In Proof-of-Work (PoW), mining GPUs are employed to solve arbitrary arithmetic functions to provide the base power and security for their crypto networks. They consume a significant amount of GPU power. However, PoW mining is inherently inefficient and wastes GPU power. Render envisions a future where our Network is fueled by the work that GPUs were created to do: bringing creative concepts to reality.   

Digital Rights Management

Artists do not have a widely accessible storage space to store their work. Artists can hold and access their designs and creations using the RNDR network's blockchain and ledger-based storage system.

What is Render Network?

Working of Render Network

The Render Network is a service that connects people who want to render their projects with others who have spare GPUs, which can be used for rendering purposes. Owners link their GPUs to the Render Network so that OctaneRender can accept and execute rendering jobs. Users submit RNDR to the individual performing rendering, and OTOY would earn a tiny fraction of the RNDR as compensation for facilitating the transaction and maintaining the Render Network.   

After registering their idle GPUs on The Render Network, these GPU owners become 'Node Operators' and earn RNDR Tokens. They accomplish this by accepting jobs from 'Creators' or users who need rendering services. Users transmit their files to the Render Network, assigned to Operators. Render earns a small percentage of the RNDR paid out to maintain the network and enable the transaction.

Tokenomics of RNDR    

RNDR Tokens and RNDR Credits are used to power the RNDR Network.   

RNDR Token   

RNDR token is an ERC-20 utility token used to power the RNDR Network's rendering operations. RNDR tokens, unlike RNDR Credits, can be bought and sold on exchanges, and Node Operators can earn them for work performed by them.  

RNDR Credits   

RNDR Credits are a simple way for new users or those inexperienced with Cryptocurrency to get started on the Network as they gain experience. RNDR Credits, unlike RNDR Tokens, can be acquired directly through the RNDR Portal on rndr.otoy.com using PayPal and Stripe.

When a user acquires RNDR Credits, those Credits are backed by RNDR Tokens purchased from an exchange by the RNDR Team. This means that node operators are compensated in RNDR Tokens for their labor when a creator pays for a job using RNDR Credits.

Since the public token sale in October 2017, 117,843,239 RNDR have been distributed out of a total of 536,870,912 RNDR.   

RNDR circulating supply: 156m   

RNDR total supply: 523 million   

Max Supply: 536m RNDR

Allocation of RNDR Tokens:   

25% of the stock has been sold.   

10% in the RNDR Reserve   

65% held in escrow* (to ensure supply and demand flow back to the Network)

Token Sale for RNDR   

The sale was split into two parts. The project began with a public sale on the Ethereum blockchain, which was followed by a private sale phase.  

The public sale took place in October 2017 

1 RNDR = $0.25 equivalent of the token in the public sale*   

Bonus for the public Sale: 20% Genesis Bonus (Dec 5, 2018)   

Vesting for the Public Sale: none   

*For the token sale, the ETH/RNDR exchange rate was 1150 RNDR for 1 ETH. This was calculated using a 30-day weighted average of the price of ETH at the start of the sale.   

The private sale took place from January 2018 to May 2018 

1 RNDR = $0.25 value of the token in the private sale*   

Bonuses for private sales range from 5% to 30%.   

Vesting: none for a private sale

How Creators & Node Operators Use Render Network 

The Render Network functions as an automated marketplace where content creators (referred to as 'Creators') can submit GPU-based rendering tasks to be executed by Render's decentralized Network of GPU service providers (referred to as 'Node Operators'). 

OctaneRender is OTOY's GPU rendering software utilized in the Render Network.

Render users follow the steps listed below:   

Creating a job:  

Using OctaneRender or a supporting plugin/integration, creators must submit their work in ORBX file format and provide essential parameters, including graphic resolution, output format, and sample size. Creators can also choose whatever service tier they want based on the priority of their job and the on-chain performance benchmarks and reputation scores of Node Operators.

Uploading a job:   

When a task is posted through Render's OctaneRender online interface, the Creator's assets are divided into independent files, which are then encrypted and hashed. It allows the Render protocol to detect and prohibit malicious behaviour. Creator's job specifications and payment terms are subsequently passed to a smart contract which broadcasts the relevant information throughout the Render Network.   

Assigning a job:  

Render's MTP protocol automatically allocates relevant assignments to Node Operators, based on each market participant's reputation scores and the Creators' specifications. Render will automatically evaluate a Node Operator's performance capabilities upon joining the Network and use this knowledge in its node benchmarking and assignment process.

Completing a job:   

Node Operators use OctaneRender to process each job provided to them. It allows them to provide Proof of Render work through their computational tasks. The contributions of Node Operators are linked to their OctaneRender identification, and task submission and rating are likewise made using OctaneRender.   

Authenticating deliverables:   

Creators may track the status of their Node Operators' renders in real-time and identify any processing issues or bad behaviour before the project is finished. These previews are watermarked until a job is verified and a Creator pays for completed work. The outputs of Node Operators are also encrypted.

Making a Payment:   

During a rendering task, escrow holds all render payments, and the RNDR tokens are delivered to Node Operators whenever a Creator manually checks that their job has been performed correctly. Based on current GPU supply and demand levels, Render Network receives a small proportion of the total RNDR needed to complete the job for facilitating the transaction and running the Render Network. Render Network's cut ranges from 0.5–5% of the total RNDR required to process the job. Creators can then instantly download or share their rendered assets on OctaneRender.

RNDR's Pricing Structure 

RNDR's Pricing Structure

RNDR has a multi-tier pricing structure dependent on speed, security, and cost. OctaneBench is a unit of labour that is tied to one RNDR Token or RNDR Credit. OctaneBench is a tool developed by OTOY that combines the computational capacity of any number of graphics cards into a single score. When creating a job, creators choose a tier based on speed, cost, security, and node reputation preferences.

Tier 1 (Trusted): [NOT YET RELEASED] 

Tier 2 (Priority): Provides higher priority in the rendering queue, more power, and faster average speeds than Tier 3, allowing it to handle more extensive and more complex scenarios.

Tier 3 (Economy): This option offers the most cost-effective rendering solution. Priority in the queue and the required node power are not guaranteed. 

Team & Advisors

Jules Urbach is the founder & CEO of Los Angeles-based software company OTOY, Inc (develop OctaneRender, and the RNDR network) and its academy-award wining subsidiary, LightStage LLC, which aims to revolutionize 3D content capture, creation, and delivery. Charlie Wallace is the Chief Technology Officer of Render Network. There are a total of 10 members in the Render Network team.

RNDR advisors include:

J.J. Abrams, Chairman & CEO of Bad Robot Productions 

Brendan Eich, Brave Browser and BAT (Basic Attention Token). 

David Vorick, CEO and founder of Sia

Ari Emanuel, George Gilder, and Jennifer Zhu Scott are also advisors.

Conclusion

Render Network is solving major problems faced by creators during rendering. They have created a stable, reliable decentralized network for providing rendering services to users at a low cost. Octane Render makes the whole rendering process experience smooth for creators and node operators. 

As Metaverse will become a significant part of our daily lives, Render Network will be the key player in providing rendering services for different metaverse projects. 

Render Network: offering low-cost GPU-based rendering solutions 
Yash completed his graduation in b.tech (Computer Science ). Yash is passionate about applications of blockchain technology. Yash believes use of blockchain technology can transform our lives at a large scale. Yash daily reads articles, research reports and also documentation of different protocols. Yash listen to podcasts to know the view of industry experts.

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