The platform has a social media DApps which are based on rewards, a matchmaking P2P gaming platform and exchanges for digital items.
On April 20, 2020, Vinetree Corporation released the Ludena Protocol and stated that when its worldwide users would complete the in-game mission and download new games then they would get the internal digital assets app known as Stars.
The users could either use Stars to buy items like gift cards, in-game items and tangible products or convert it into Ludena Protocol’s native token, LDN. The token would be used by the publisher of the game to access the community for marketing purpose.
Ludena Protocol would gather the behavioural information of the user, like their mobile game experience, money the user spend on downloading the gaming app etc. so that it could find a matching gaming company for the users.
Currently, most of the game publishers around the world are heading towards blockchain tech because at this time the demand for blockchain-based games has been increasing rapidly due to the outbreak of COVID-19 pandemic.
A report stated that recently, a space adventure game, Infinite Fleet collaborated with STOKR, a blockchain marketplace so that they could launch a new security token offering which would help them to raise funds for the further development of the gaming app.
Refereum, a blockchain-based platform which gives rewards to its users for their engagement in-game and streaming it, merged with Tron, so that it could reward its video game users with TRX tokens.
A few days ago, Atari partnered with The Sandbox to provide new features created through the blockchain technology, to the users of Sandbox
According to the CTO at Immutable, Alex Connoly, the blockchain could not make any game successful but it adds new features which would increase the value and provide greater experience of the game to the users.
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